The aim of the competition was to initiate a new wave of game developers. This was achieved by connecting Namibian learners with designers, game developers, and scriptwriters across the country to motivate them to design and build mathematical games. “Although challenging, it was quite educational. The event was very constructive and it was well organised,” Lavinia Nghimwatya, one of the parents said.
Learners did not only have fun while designing games, but they were also exposed to various career opportunities in the Game Development Sector. The design jam further created opportunities for our industry partner, MTC, to raise service and product awareness among their clientele though gamified service advertisements.
The competition attracted 34 teams from seven regions that comprised of learners from Grades 8-12, as well as those improving their results at various colleges and schools. The activities included board, card and computer games. During the competition, learners were mentored in aspects such as game design, effective video creation and pitching and presentation training sessions facilitated by FCI staff, the Muhoko Student Society and Chubo Zeko, a Junior Software Developer at Global Programmes for Research and Training.
Each team’s submission was rigorously judged by a panel of judges from industry experts, mathematics teachers and University Academics by presenting their games online. Out of the ten teams, the top six progressed on to the second round.
The best game designs were then selected as the winners. The Don’t Be Late! game by Konita Games won first place, scooping a prize of N$ 12 000. The Download came second followed by Trigonometric Dash, winning N$ 9 000 and N$ 6 000 respectively.